There’s both an art and a science to graphic-making. The graphic itself, on an aesthetic level, has to be pleasing to the eye. There’s also a responsibility of the designer to ensure that the graphic functionally makes sense. A picture is worth a thousand words, and I would even go far as to say that a project graphic is worth even more. Continue reading Samples of Context-Specific Design
I wrote another article about one of my favorite topics, games for health! Here is a blurb: Looking to regulate your sleeping habits? Searching for a way to teach sexual health? There’s an app for that. In today’s web-based world, games for health are rocketing in popularity. These “serious” games are specifically designed to encourage behavior changes to treat a health threat. Naturally, we are … Continue reading The Importance of User Design in Games for Health
I recently wrote an article about mobile health apps on the ArtSciLab website! Here is a blurb: “Noom isn’t just your average dieting app. It’s goal-oriented psychotherapy that helps you think critically about the food you’re eating.” I heard this pitch a few weeks ago during a radio ad, and I thought: wow, I like that way of looking at food tracking. I’d totally use this … Continue reading There’s An App For That!
Q1: You’ve been given a budget to do some user research to find out more about your users and how they use the application. What types of research might you want to do? Why would you choose these methods? What information would you expect to get out of it? Explain at least two types of research. They can be methods mentioned in the lecture or … Continue reading User Research Activity
Tech is an extension of our daily lives, for some of us more than others. According to a 2017 survey conducted by ReportLinker, a tech analyst company, 46 percent of Americans surveyed say they use their phones before even getting out of bed in the morning. That doesn’t surprise us because it’s not a stretch to imagine waiting a few minutes for our bodies to … Continue reading Article On Neuroscience From Underground
Earlier for an assignment, I had to critique the layout of a website of my choosing so I decided to kill two birds with one stone. By choosing the web page for Glossier.com, I was getting my assignment done, and also getting to say my piece about companies that co-opt the minimalist aesthetic (BUT DO IT POORLY) to sell products. Anyway, take a look. First, … Continue reading BLOG POST: Ripping into Glossier.com
I’m one of the 55.5% of listeners who stream podcasts on the Apple Podcasts app because it’s the default app on my phone. I assure you if not for the main feature of “it’s right there,” I would not be using it so often. Although there is a number of things that could be improved upon, here I include my main three proposed interface changes. … Continue reading BLOG POST: Some Interface Criticism
I’m saying this in second person, but really this is just a list of unconventional things I keep in my workspace. If you work at a desk — whether it’s at home or an office — it’s safe to assume you expect a degree of productivity from it. Here are some things that may help you along your way (it sure has helped me along … Continue reading BLOG POST: Unconventional Neccessities At Your Work Desk
//Note: Piece was originally published on http://amptutd.com (now ampatutd.com) but since the website went down due to hacking incident (ironic), I’ve uploaded the version that was published in print. Continue reading Is Your Anxiety Manifesting In Your Bitchin’ Insta Feed?
I spend a lot of time thinking about things I could and should do. I end up brainstorming and doing rough drafts, and I’m ready to roll. Inevitably, real life (school, work, etc) blinds me with some latest debacle that demands all of my attention. So as an ode to my past brainchildren (both independent and collaborative), I’m compiling a comical list of failed podcasts. … Continue reading BLOG POST: The Podcast Purgatory